May 29, 2009, 02:06 PM // 14:06
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#41
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by slowerpoke
this issue is near the bottom of thousands of possible things that could be fixed
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This. As Linsey has stated, almost at the very bottom.
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May 29, 2009, 03:11 PM // 15:11
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#42
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Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
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I'd like to see the armor bugs fixed as well. A few that bother me:
-Staffs go through cape
-Scrambled effect on Ritualist Monument armor top
-Mesmer chaos gloves clip with almost everything (otherwise I might have bought them!)
-Ranger Monument armor has silvery lines at every angle
-Mesmer Obsidian armor has "butt boxes", I don't know what else to call them lol
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May 29, 2009, 07:38 PM // 19:38
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#43
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Jungle Guide
Join Date: May 2007
Location: Chicago
Guild: [SIR]
Profession: D/
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tormented focus=through my thigh...ouch
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May 29, 2009, 11:59 PM // 23:59
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#44
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Krytan Explorer
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I wish they'd fix dyeable areas on armor. Certain armors come up with patches of red color which look like they are supposed to be part of the dyeable area, but don't actually dye.
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May 30, 2009, 03:56 PM // 15:56
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#45
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Krytan Explorer
Join Date: Dec 2005
Location: United Kingdom
Guild: Guildless Since 2005™
Profession: W/
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Quote:
Originally Posted by slowerpoke
clipping is near the bottom of the priority list of potential updates
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Quote:
Originally Posted by slowerpoke
this issue is near the bottom of thousands of possible things that could be fixed
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As most have said (some twice), fixing of the clipping issues is the least of their worries.
I've personally not had any problems with clipping. I've seen on Female Eles that staves clip through the cape, but I don't currently play an Ele, or a Necro, so no clipping there.
Then there's the hair clipping when zoomed out, but I just ignore that and I'm usually zoomed in anyway.
So all in all, it doesn't affect me, so I'm not too bothered.
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May 30, 2009, 07:02 PM // 19:02
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#46
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Frost Gate Guardian
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The most obvious one by far is the staves going through cloaks which is blatant to any caster the first 5 min of gameplay. I have no idea how they could have overlooked this for so long but its ridiculous,
Screw necro obsidian armor clipping, all casters have to roll with mainhand/offhand or with guild cloak graphic disabled to avoid it.
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May 31, 2009, 03:25 AM // 03:25
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#47
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Wilds Pathfinder
Join Date: Jul 2008
Location: Sen'jin Village
Guild: The Infamous Cake Bandits [cake]
Profession: Mo/W
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Quote:
Originally Posted by hunter
The most obvious one by far is the staves going through cloaks which is blatant to any caster the first 5 min of gameplay. I have no idea how they could have overlooked this for so long but its ridiculous,
Screw necro obsidian armor clipping, all casters have to roll with mainhand/offhand or with guild cloak graphic disabled to avoid it.
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^^^^^^^^^^^ This is one of the most annoying things ever, its the same with caster spears cause they hold them backwards.
What's interesting is the way WoW gets around this problem, You can sheath your weapons, so that the only time weapon clipping issues become evident is during combat, when your attention is focused elsewhere, brilliant solution imo wish GW employed it
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Jun 01, 2009, 09:16 AM // 09:16
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#48
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Australia
Profession: Mo/
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I don't expect it to be fixed, but the clipping issue reminded me of something I saw last night when I was flipping through character creation...
Basically that a part of one of the female ranger faces was clipping straight through her hairstyle (Prophecies).
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